Enter: The Street Fighter II CE x RepliCade Arcade Machine All in all, it has brought in around $10 billion for Capcom and significantly changed the way video games are played. ![]() The World Warrior was ported to the Super Nintendo and Sega Genesis, and refined into Street Fighter II: Champion Edition, Street Fighter II Turbo, Super Street Fighter II, and probably five or six I’m forgetting before Street Fighter III finally landed in 1997.Īlong the way, it revitalized a stagnating arcade industry, spawned countless imitators - most notably, the Mortal Kombat series, which made its mark by ramping up the gore - got a (really very bad) movie, and compelled Sega to release a brand-new standard controller for the Genesis. The special moves were a secret gospel among the nation’s twelve-year-olds, of which I was one, and speculation about the game’s rich story and hidden mysteries - Charlie’s fate, the different boss names in international editions, the shadowy Shen Long - gave real thrust to a game about kicking people in the face with improbably-extensive legs. ![]() A sequel to a mostly-forgotten button-masher, Capcom’s Street Fighter II: The World Warrior hit arcades in 1991 and immediately sucked in all your quarters. As I wrote this review about the Street Fighter II CE x RepliCade Arcade Machine, I realized it’s hard to overstate just what a big deal Street Fighter II was in the early 1990s.
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